Enum Collision.IntersectionType
Constants for the type of intersection checks.
To be used with Collision.Ray class.
Members
| NONE | No intersection checks. |
| BOX | Bounding box intersection checks. |
| BOX_AND_SPHERE | Bounding box and sphere intersection checks. |
Members
- NONE
- No intersection checks.
- BOX
- Bounding box intersection checks.
- BOX_AND_SPHERE
- Bounding box and sphere intersection checks. A check will succeed only when an overlap of a bounding box and a mesh sphere is detected. This type of intersection check is useful for objects that use mesh sphere masking for collision detection.